Currently, there are four types of maps for conquest, occupation, occupation, escort, and escort, but we are trying to present a new type of map
The two existing checkpoints
By increasing it to four, it is to fight who occupies the majority of positions first.
Currently, the 2cp battlefield is in the form of capturing one point and moving to the next point, but it makes various tactical fights possible by giving it four points at the same time.
What I’m envisioning is that the overall shape of the map is a rhombus. Start the game in the south and north or east and west.
And fights will take place to capture each other’s bases or bases on both sides.
There will be different tactics for each team.
There will be various forms of a tee that keeps one base and only one hero moves around, or a team that fights by dividing into two teams.
I know you guys are currently trying to modify the 2 checkpoint map
No matter how much I change there, I feel like it will be similar.
I hope you review my opinion.